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Ouch! Are you ok? The fall didn't hurt your legs? Good! There's a gate just over there. With a bit of luck you may be able to use it. No? Not to worry. It wouldn't have been much of a journey for you if things were going to be that easy.
Looks like I'll have to take you the long way round. Back to the... Wait! What's that growing in the floor near the gate. Medicinal herbs! Two bunches of them. Pop them in your belt - they could be handy later.
Nothing else? Back to the spot where you fell and along this way. I vote for the right hand passage first. What do you say? You agree? Alright then, right it is. And... eik! A rat! Kill it, kill it, kill it! Phew! I'm glad I'm only the guide here. Looks like a dead end though. What's on the ground? A skull and a brick?! Grab the brick - you never know when a heavy lump might come in handy.
Looks like it's the left passage then. Let's hope this one's more productive... Did you hear something? That was the bell from above, telling you there's something useful nearby. I wonder what..! Yikes! There's a corpse in that alcove. Down there, just before the left passage! I hope you're not squeamish, because that noise was telling you search our dead friend here.
Let's have a look then. Leather leggings - a little the worse for wear, but what do you expect to find on a corpse? Now these look interesting - runes! Looks like enough for your first spell. Grab the bone as well - equip it if you need to.
Now then, let's practice the new spell. You are familiar with the Arx magic system? Draw the runes in the air then... that's the way! Whoa! We have light! Nice work for a beginner. If I didn't know better I'd be tempted to think you were a native.
Time we were moving down that left passage, I think. Looks kind of dark along there. But there's a torch on that wall just ahead. How about you light it? There's another torch on the ground as well. Equip it so you can see where you're going. Much better! It's not so scarry along here now that you can see, don't you think?
Continue along the corridor now - don't want that torch fizzling out whilst you stand there admiring your handiwork. The passage isn't excactly straight, but at least there are no...branches. Left or right? I vote for right... Yes, I know I picked right last time and it was wrong, but I'm the guide so it's my vote that counts. We're going right.
This looks interesting. Some sort of old machinery. ANd what's that in the corner? A pressure plate! Do you still have that brick you picked up? pop it on the plate then. Hmmm. perhaps there's more to this secret. Oh well.
What else is there in here. That's a hatch in the far wall. What's behidn it? A broken elevator mecanism Looks like you're going to need some rope. You've probably already guessed that means going back to the junction and taking the route. No point in standing around here then!
At least this passage goes up - that has to be a good sign. Up is always good aft- Earthquake! Hide!... Oops! My mistake. It was just a tremor. And what's this? Another junction. We're going right. Third time lucky, as they say.
I bet this isn't something you were expecting to see down here! An underground water system! Did you see the frog? I heard that! Sighing in relief because you found something that doesn't bite. I hope you don't mind getting wet, because it's time to do a little wading.
Looks like we have to go left this time. There are some stairs down the stream a little ways. Shall we? Glad you agree. Quite narrow along here. Watch your feet, don't want to go tripping... What is it with this palce and dead bodies? I suppose you'd better search this one as well.
More runes. Yes, yes! You can play with your new spell in a minute... just. Thank you! A spell scroll - magic missile, it says. Read it so you can use it later. What else? A bottle of... oops. I just drank it. Sorry! You've still got the poison antidote though. An dlast but not least, a key ring. Well, not that's over, I advise you to head back to the stream. Standing around corpses can't be good for you.
Let's wade down to that opening along there. Dry ground and no corpses. Much better! Why don't you light that fire. Pop the fish down next to it - let it cook whilst you dry off.
Looks like this place used to be some sort of mine. I wonder why they gave it up? You don't care, do you? Oh well. Move along past the debris then and... ahh.. more choices. I vote we go... left! Fooled you! Across the bridge and... hmm... haven't we been here before? Looks like we wanted to go right after all. Back we go then.
Stop! Look up... on the ceiling.That is one big spider! You know, this would be the perfect time to use your magic missile. Perfect! Now splat it!. Yuck! I hadn't expected its blood to be green!
Doesn't look to be much around here. Why don't you head over to that cobweb, see what's behind it? Well? More spiders!? Two of them?? But they're smaller. Phew! Are they dead yet? Good! So, what do you see?
Those barrels look interesting. Have a look inside. Rope! Just what you need. And more raw fish. At least we know how to cook those now. A pity that other barrel is empty. And the body? What do you mean "what body?"? THAT body! Hmph!
More poison antidote. Handy stuff to around, especially with all these spiders about. Another torch. I can see again! I mean you... you can see again. And armour - a leather chest this time. Tools. Take them along - they might come in useful at some stage. And finally some gold. What a shame you don't have anywhere to spend it.
Looks like that's it for here. Might I suggest we go and use the rope now? You remeber the way back? That's good. Approach the broken mecanism again and take your rope out your belt. Not like that! DOUBLE-CLICK the rope - like this. All fixed!
Hop on to the elevator then, and pull that lever beside it. At last, we are going up!
Forward to: Mines Lv 2
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